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Half-Life 2: Episode One: Review

Detailed instructions for the creation of Latin American soap operas, which captured the minds and hearts of millions of housewives in the nineties of the last century, found its application on the Igro -Persian Front. Episodic additions, most of all, are like free modifications, cultivated by numerous batches of fans, slowly begin to conquer material benefits from classic expansion packs. Happy owners have already moved to portioned power supply Battlefield 2 (Local "Series" It is customary to call Booster Pack), Sin Episodes (In total, nine parts were sentenced to the publication, but after a trace -like fermentation, the fate of further episodes is seen very foggy) and Half-Life 2.

A scientifically proven fact — the signing of the contract for online distribution of the game through the service Steam Significantly affects the timing of the output of the product — this time was confirmed this time. In view of the absence of the publisher and, as a result of constant rattle of the owners of strict business suits for release numbers, pedantic wizards from Valve are free to develop projects arbitrarily long. Geiba Newella is by no means embarrassed by the fact that the company spent a criminal amount of time on the pattern. This Mr. Levelord should hurry with a conveyor stamp "sinful episodes" (after all, and by no means the first freshness of the engine and the dull gameplay at the slightest delay will finally put the cross on Sin Episodes), — Valve Such problems are unfamiliar. By the way, the premiere Episode Two It is planned at the end of this year, and the third, final act of Sci-fi-pesy will be played out of the future spring. Although we all, of course, know that these deadlines will move more than once on a time scale. And even the impending wave of Next-gen-shutters is unable to speed up the pace of playing work in a single independent studio.

Surprisingly, after complete passage Episode One The head is clogged with not at all plot tinsel and experiences about the future fate of Alix Wence, who was so unexpectedly on the hair from death in the advertising teaser of the second part. The mental processes in the cranial box begin to actively look for the answer to the main philosophical question — whether there is a four -hour immersion in the game of the ill -fated twenty dollars? In our case — yes. It is also as it costs.

Episode One It is a kind of low-fat, but at the same time sports-gourmet Half-Life 2. Most of the annoying factors were thrown into the office garbage pardon. The predominance of common sense has led to the absence of tiring races in the add-ons on a variety of vehicles, tedious running around and logically awkward puzzles. A purebred action got to the fore, with a high bell tower spitting on a plot non -editorial and other gaming elements interfering with non -stop action.

The opening scene sets the rhythm of the entire passage. The game meets us exactly in the same place where the original Half-Life 2 He showed the final credits with might and main — the roof of the alliance citadel. The popularly beloved General Gerlyea couple begins to slowly realize all the horror of what happened. The systematically destroying skyscraper threatens to equalize the entire territory of City-17 with the ground, demonstrating the consequences of the nuclear explosion in all its glory. There can be only one way out in this situation — as soon as possible to leave the limits of the agonizing city and from a safe distance to enjoy the inevitable death of the East European metropolis. However, as befits the main hope of the nation, Superman Freeman and his equally advanced partner, they put off the salvation of their own skins for a couple of hours and proceed to the full -scale evacuation of the civilian population. Here alien creatures unexpectedly come to the aid of an inseparable couple — vortigones — capable of ground time to sleep without special body movements and point out the place of the mysterious G -manu. So, the hands of the watch are turned back — Gordon and Alex are accepted for work.

The process of salvation of the inhabitants of City-17 was equipped with exactly five levels. The protagonists, led by a noble goal, will again visit the citadel in order to slightly freeze destructive processes, examine more than one dark basement and, finally, run away plenty of at the railway station.

Source Engine is still responsible for the exact reproduction of the above attractions. Of course, the status of Mission Pack’a in no way obliges the developers to use a new graphic "motor", However, no matter how regrettable it is to say, the picture in Episode One no longer produces last year’s Wow effect. The bulk of cosmetic investment was spent on the new -fangled HDR (High Dynamic Range) technology that realizes the reliable chiaroscuro game and the so -called "The effect of eye getting used". Valve first tested in the demonstration level Loast Coast visual "Fig" came in handy — a kind of paint for Source Sedin.

Do not swim players HDR, the addition would have lost a third of its atmosphere. What are the crazy dancing of a flashlight of a flashlight that sees the other zombie in the pitch darkness. By the way, a walk along the covered thick darkness of abandoned rooms unequivocally receives the title of the best level in Episode One. Stripping a leap village in Half-Life 2 I didn’t stand here and.

In the company with sluggishly weaved zombies and headcrabs, one single newly -minted inhabitant of the local bestiaria, Zombyn, who received such a cute nickname from the witty Alix, who noticed the obvious features of a monster with a combine and a dull corpse. Freshly baked adversaries are characterized by increased immunity to lead bullets and grenade grenades surrendered to the GTO-Normati. Two new bosses were offered for a snack — a helicopter and a strider. Fight tactics with especially "fat" the opponents did not change on the iot. Fortunately, a faithful rocket launcher and a box with endless ammunition safely transferred the process of adaptation to new episodic conditions.

Otherwise, exceptionally familiar faces will be found among the hordes of enemies. The number of adversaries increased almost twice, which, however, was obvious: artificial intelligence, of course, no one was going to finish and did not intend to (despite press-reliable promises), therefore, at times, the reproduction of a non-stop massheru was possible only by a radical increase in the led AI of the Bolvania.

Fans to shoot from a variety of firearms in Episode One He will be a deep disappointment. Not only did the developers not bother to start new trunks, but most of the game will have to be wielded exclusively by the gravitational gun. True and closer to the final, when caring developers also provide us with the opportunity to hold in their hands and other representatives of the weapons, the indispensable unit will remain in the leading ranks, because boxes with cartridges are listed in the Red Book. A number of physical puzzles were built on the competent use of the engraving, which have become much more entertaining and organic.

Well, finally, it makes sense to tell about the significant difference between the add-on and the predecessor. The name is to him, or rather to her — Alix. The dark -haired participant in the resistance is Ninecasino revisione now excommunicated from Gordon in exceptional cases. Throughout the game, we will constantly have to protect the fragile girl from crowds of advancing adversaries — despite the decent protective indicators and an infinite number of cartridges in the clip, surrounded on all sides, Alix will last at best for a minute or two — to listen to the inconsistent stream of stubborn comments about and withoutand admire the man -made animation of the heroine who, meanwhile, to his partner, is somewhat warmer feelings.

We are no less sympathetic by the add-on. Closing your eyes to small nit -picking and disadvantages, you can confidently state the fact that Episode One Really successful. And let the price does not justify the status of the project — in four hours of pure platonic pleasure you can give much much money.

Pluses: fascinating gameplay; "Living" Heroes;A worthy multiplayer.
Cons: a short duration of the add-on;lack of significant changes;Gradually an obsolete engine.

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